Lunge forward with a powerful attack. Can be used to absorb an opponent's attack while launching your own offensive.
Drive Reversal
Feng Shi
++or+
2 Drive Gauge stocks
(When blocking or during a successful parry)
Can be used after blocking an attack to quickly turn a defensive position into an offensive one.
Drive Parry
Drive Parry
+or
Drains Drive Gauge: continuous
Adopt a stance that allows you to deflect all opponent strikes. This stance can be sustained by holding down the command used to activate it.
(Hold the button to extend the move's duration.)
Parry Drive Rush
0.5 Drive Gauge stock
(During a Drive Parry)
Immediately move forward from a Drive Parry stance. Normal or unique attacks performed while moving will have their properties changed.
Cancel Drive Rush
3 Drive Gauge stocks
(While connecting with a special-cancelable move)
Immediately move forward out of an attack. Can be performed during any special-cancelable move.
Throws
Whisper
|++
(When near opponent)
Grab your opponent's arm to break their poise, before sweeping out their leg and sending them crashing to the ground. Throws your opponent without switching places with them.
Gluttony
++
(When near opponent)
Grab and twist your opponent's arm, making them falter, and then blow them away with a painful thrust attack. Throws your opponent while switching places with them.
Unique Attacks
Pu Lao
+
An overhead attack that cannot be blocked while crouching.
Chi Wen
+
An advancing lunge attack that can be canceled into Super Arts.
Qiu Niu
+
A forward-moving attack that allows you to act before an opponent even if blocked.
Xiu She
A low attack that can't be blocked while standing, which will knock your opponent down if it hits.
Gong Fu
()+
(During a forward jump)
A jumping attack that can hit an opponent even when they are behind you.
Hun Dun
,
A quick-hitting combo attack that can be canceled into a special move.
Qiong Qi
,
(Triggers Toxic Blossom)
A long-reaching combo attack that poisons the opponent if it hits.
Special Moves
Nightshade Pulse
+
2 Drive Gauge stocks
Launch a poisonous bubble towards your opponent. Useful for checking your opponent from a distance, and poisons them if it hits.
Nightshade Chaser
+
(During Nightshade Pulse)
(Triggers Toxic Blossom)
Extends talons forward to burst the poisonous Nightshade Pulse bubble in transit. The burst widens the bubble's attack range, and the talons themselves can poison an opponent if they come in contact with them.
Orchid Spring
+
Talons pierce the ground, creating a pool of poison. Opponents that touch the the pool will become poisoned.
Toxic Wreath
+
Slashes forward with talons while creating a poisonous bubble, and then immediately bursts it. Easy to use in combos or attack sequences, and poisons the opponent if it hits.
Serpent Lash
+
2 Drive Gauge stocks
(Triggers Toxic Blossom)
Extends talons out a short distance to pierce opponents and poison them if the attack lands. Useful in combos or as a way of checking opponents from mid-range.
Cruel Fate
+
2 Drive Gauge stocks
Leap forward into the air and unleash a series of piercing attacks on the downward arc. A useful surprise attack to get around an opponent's attempts to check you.
Snake Step
+
2 Drive Gauge stocks
A quick, low-profile maneuver that carries you forward. An effective means of closing in on your opponent or avoiding attacks.
Sinister Slide
+
(Can be canceled with
)
A technique that has you slither forward slowly on your back and can be followed up by three different attacks. Input up while slithering to cancel the movement.
Venomous Fang
(During Sinister Slide)
(Triggers Toxic Blossom)
A sudden, sharp forward charge out of Sinister Slide. Useful as a projectile attack deterrent, and poisons the opponent if it hits.
Heel Strike
(During Sinister Slide)
Unleashes a pair of revolving kicks as you rise out of Sinister Slide. Effective for use in combos, or for maintaining offensive pressure up close.
Entrapment
(During Sinister Slide)
(When near opponent)
A constricting grab attack out of Sinister Slide. Useful as a way to break through an opponent's guard when they're wary of other Sinister Slide attacks.
Super Arts
Deadly Implication
+
1 Super Art stock
Launch the opponent into the air with a kick, and entrap them in a gigantic poisonous bubble. Useful as a counterattack or follow-up, and poisons the opponent if it hits.
Tainted Talons
+
2 Super Art stocks
Extends multiple talons forward, and leaves a large pool of poison in its wake. Useful for attacking from a distance, and also poisons the opponent if it hits. Opponents will also become poisoned if they touch the pool.
Claws of Za Zi
+
3 Super Art stocks
(More powerful when vitality is at 25% or below)
Pierces various pressure points on the body and injects a poison that detonates from within. A versatile move that can get around projectiles, be used in combos, and serve as a potent counterattack.