Krushing Blow: Triggers if this ATTACK KOUNTERS or PUNISHES a HIGH ATTACK.
Straight Boot
Flying Knee
+
Gauntlet Slam
+
Chrono Kick
Time Sweeper
+
Pounding Sand
+
Jumping Attacks
Quick Jab
Elbow Drop
Time Splash
+
Titan Toe
or
Hop Attacks
Timequake
,or,
Heavy Knee
,or,
Getup Attacks
Titan Charge
+
Can only be performed after being KNOCKED DOWN.
Costs 1 bar of Defensive Meter and Offensive Meter.
Sand Storm
+
Can only be performed after being KNOCKED DOWN.
Costs 1 bar of Defensive Meter and Offensive Meter.
Flawless Block Attacks
Titan Charge
+
Can only be performed after connecting a FLAWLESS BLOCK.
Costs 1 bar of Defensive Meter and Offensive Meter.
Sand Storm
+
Can only be performed after connecting a FLAWLESS BLOCK.
Costs 1 bar of Defensive Meter and Offensive Meter.
Throws
Toward Throw
+or++
Krushing Blow: Triggers if opponent failed THROW ESCAPE during the previous THROW.
Back Throw
or+
Krushing Blow: Triggers if opponent failed THROW ESCAPE during the previous THROW.
Roll Escapes
Forward Roll Escape
+
Uses 1 bar of Defensive Meter to perform Forward Roll Escape.
Away Roll Escape
+
Uses 1 bar of Defensive Meter to perform Away Roll Escape.
Air Escape
(Air) Breakaway
+
Uses 2 bars of Defensive Meter to perform (Air) Breakaway.
Kombo Attacks
Without Beginning
,
Without End
,,
Out Of Time
,,,+
Krushing Blow: Triggers if third hit of the KOMBO is the first to connect.
Eternal Hate
+,+
Xuid & Guid
+,+,
Krushing Blow: Triggers if this KOMBO ATTACK is a KOUNTER or PUNISH.
Time Immemorial
,
The Undying
,,
Timeless
+,
The Deathless Giant
+,
Matter Of Time
+,,
Sand Blaster
+,
Dangerous Chronology
+,,+
Krushing Blow: Triggers if this KOMBO ATTACK is a KOUNTER or PUNISH.
Ripple In Time
+,
Special Moves
Temporal Advantage
Amplify
Sand Trap
Krushing Blow: Triggers if opponent is STAND BLOCKING.
Close Trap
,
Krushing Blow: Triggers if opponent is STAND BLOCKING.
Far Trap
,
Krushing Blow: Triggers if opponent is STAND BLOCKING.
Very Far
,
Krushing Blow: Triggers if opponent is STAND BLOCKING.
Quick Sand
Requires: Quick Sand (*)
Krushing Blow: Triggers if this ATTACK is a KOUNTER or PUNISH.
Close Quick Sand
,
Requires: Quick Sand (*)
Krushing Blow: Triggers if this ATTACK is a KOUNTER or PUNISH.
Far Quick Sand
,
Requires: Quick Sand (*)
Krushing Blow: Triggers if this ATTACK is a KOUNTER or PUNISH.
Very Far Quick Sand
,
Requires: Quick Sand (*)
Krushing Blow: Triggers if this ATTACK is a KOUNTER or PUNISH.
Titan Tackle
Krushing Blow: Triggers if opponent is carried MAXIMUM DISTANCE before hitting the wall.
Extend
Bed Of Spikes
Requires: Bed Of Spikes (*)
Amplify
Big Fist
Krushing Blow: Triggers after two KOUNTER hits in a row.
Gauntlet Of The Ages
Requires: Gauntlet Of The Ages (*)
History Lesson
Requires: Gauntlet Of The Ages (*)
Krushing Blow: Triggers if fully CHARGED.
Cancel
Requires: Gauntlet Of The Ages (*)
Sand Simulacrum
Requires: Sand Simulacrum (*)
Close Sand Simulacrum
,
Requires: Sand Simulacrum (*)
Far Sand Simulacrum
,
Requires: Sand Simulacrum (*)
Very Far Sand Simulacrum
,
Requires: Sand Simulacrum (*)
Time Warp
Requires: Sand Simulacrum (*)
Erase Simulacrum
,
Requires: Sand Simulacrum (*)
Sand Pillar
Requires: Sand Pillar (*)
Close Sand Pillar
,
Requires: Sand Pillar (*)
Far Sand Pillar
,
Requires: Sand Pillar (*)
Very Far Sand Pillar
,
Requires: Sand Pillar (*)
Amplify
Requires: Sand Pillar (*)
Stepping It Back
+
Requires: Stepping It Back (**)
Shifting Sands
Requires: Shifting Sands (*)
Close Shifting Sands
,
Requires: Shifting Sands (*)
Far Shifting Sands
,
Requires: Shifting Sands (*)
Very Far Shifting Sands
,
Requires: Shifting Sands (*)
Reverse Time
+
Requires: Reverse Time (**)
Reawakened
Requires: Reawakened (**)
Can only be performed if Health is below 30% and a round has been lost.
Spare Time
Requires: Lost Time & Spare Time (**)
Lost Time
Requires: Lost Time & Spare Time (**)
Fatal Blow
Stasis Assault
+
Finishers
Fatalities
Phasing Through Time (Any)
Peeling Back (Close)
Stage Fatality (Close)
Can only be performed on certain stages.
Mercy (Mid)
+
Friendship
Beach Party (Mid)
KOMPETITIVE REQUIREMENTS:
• No Blocking during the final round of a Kompetitive Match.
• Friendships can be performed anytime outside of Kompetitive Matches.
Brutalities
The Klassic
+
• DO NOT block an attack during the final round.
• Must hold
.
• Final hit must come from an Uppercut
+
.
Pulled Apart
+,,+
• Press
,,
during hit.
• Final hit must come from Dangerous Chronology Kombo.
Sinking Feeling
• Must hit with 3 Quick Sands.
• Final hit must come from Quick Sand.