Krushing Blow: Triggers if this ATTACK KOUNTERS or PUNISHES a HIGH ATTACK.
Sternum Breaker
Deception Sweep
+
Rushing Spike
+
Ankle Snap
+
Throat Kick
Dragons Claw Gouge
+
Rising Chest Kick
+
Krushing Blow: Triggers if this ATTACK KOUNTERS or PUNISHES a GETUP ROLL.
Stance Breaker
+
Jumping Attacks
Raining Spear
Crushing Palm
Hawk Kick
or
Hop Attacks
Soul Barrier
,or,
Hawk Spike
,or,
Getup Attacks
Cinder Swipe
+
Can only be performed after being KNOCKED DOWN.
Costs 1 bar of Defensive Meter and Offensive Meter.
Ash Flare
+
Can only be performed after being KNOCKED DOWN.
Costs 1 bar of Defensive Meter and Offensive Meter.
Flawless Block Attacks
Cinder Swipe
+
Can only be performed after connecting a FLAWLESS BLOCK.
Costs 1 bar of Defensive Meter and Offensive Meter.
Ash Flare
+
Can only be performed after connecting a FLAWLESS BLOCK.
Costs 1 bar of Defensive Meter and Offensive Meter.
Throws
Toward Throw
+or++
Back Throw
or+
Krushing Blow: Triggers if opponent failed THROW ESCAPE during the previous THROW.
Roll Escapes
Forward Roll Escape
+
Uses 1 bar of Defensive Meter to perform Forward Roll Escape.
Away Roll Escape
+
Uses 1 bar of Defensive Meter to perform Away Roll Escape.
Air Escape
(Air) Breakaway
+
Uses 2 bars of Defensive Meter to perform (Air) Breakaway.
Kombo Attacks
Soul Stain
,
Dark Arts
,,
Bad Omen
,,
Death Walker
+,
Soul Torment
+,,
Reserved Pain
+,+
Krushing Blow: Triggers if the OVERHEAD chop hits by itself.
Restored Youth
,
Burning Vigor
,,+,+
Playtime
,,
Damned Souls
+,,
Death Trap
+,,,
Shapeshifter
+,
Burning Evil
+,,
Tipping The Scales
+,,
Krushing Blow: Triggers if this KOMBO hits as a KOUNTER or PUNISH.
Raising Hell
,+
Soul Stealer
,+,+
Ruthless
+,+
Deadly Truth
+,+,,
Sorcerer Sweep
+,+
Special Moves
Soul Swap
Requires: Soul Swap (*)
Malignant Sorcery
Requires: Vile Sorcery (*)
Vile Inscriptions
Requires: Vile Sorcery (*)
Fire Skull
Amplify
Amplify Twice
Requires: Inferno Skull (*)
Krushing Blow: Triggers if only the FINAL projectile hits.
Screaming Soul
Requires: Screaming Soul (*)
Delay
Requires: Screaming Soul (*)
Cancel
Requires: Screaming Soul (*)
Amplify
Requires: Screaming Soul (*)
Crashing Flames
Amplify
Force Lift
Requires: Force Lift (*)
Amplify
Requires: Force Lift (*)
Krushing Blow: Triggers if OPPONENT blocked LATE.
Ground Eruption
Requires: Ground Eruption (**)
Amplify
Requires: Ground Eruption (**)
Far Ground Eruption
,
Requires: Ground Eruption (**)
Amplify
Requires: Ground Eruption (**)
Soul Steal
Amplify
Shake
Requires: Shake (*)
Krushing Blow: Triggers if this move parries a MELEE attack TWICE in a ROW.
Delay
Requires: Shake (*)
Amplify
Requires: Shake (*)
Corpse Drop
Amplify
Amplify
Requires: Explosive Corpses (*)
Close Corpse Drop
,
Amplify
Amplify
Requires: Explosive Corpses (*)
Far Corpse Drop
,
Amplify
Amplify
Requires: Explosive Corpses (*)
Very Far Corpse Drop
,
Amplify
Amplify
Requires: Explosive Corpses (*)
Scatter Souls
Requires: Scatter Souls (*)
Delay
Requires: Scatter Souls (*)
Cancel
Requires: Scatter Souls (*)
Amplify
Requires: Scatter Souls (*)
Soul Well
Requires: Soul Well (*)
Absorb Souls
Requires: Soul Well (*)
Inferno Barrier
Requires: Inferno Barrier (*)
Amplify
Requires: Inferno Barrier (*)
Close Inferno Barrier
,
Requires: Inferno Barrier (*)
Amplify
Requires: Inferno Barrier (*)
Superkick
Requires: Superkick (*)
Krushing Blow: Triggers if this move hits immediately AFTER cancelling a Superkick.
Delay
Requires: Superkick (*)
Cancel
Requires: Superkick (*)
Amplify
Requires: Superkick (*)
Sorcery Rush
Slide
Requires: Slide (*)
Amplify
Requires: Slide (*)
Krushing Blow: Triggers if this move hits from MAXIMUM RANGE.
Fatal Blow
Shapeshifters Barrage
+
Finishers
Fatalities
Kondemned To The Damned (Mid)
Shokan Reborn (Mid)
Stage Fatality (Close)
Can only be performed on certain stages.
Mercy (Mid)
+
Friendship
Rainbow Konnection (Mid)
KOMPETITIVE REQUIREMENTS:
• No Blocking during the final round of a Kompetitive Match.
• Friendships can be performed anytime outside of Kompetitive Matches.
Brutalities
The Klassic
+
• DO NOT block an attack during the final round.
• Must hold
.
• Final hit must come from an Uppercut
+
.
Essence Thief
+
• Press
and
during hit.
• Final hit must come from Toward Throw.