during charge will add armor to attack (Burns one bar of Meter).
Cancel by Dashing Forward or Backwards.
Surface Dwellers
+
Stingray Sweep
+
For Neptune
+
Hold
to charge attack.
Pressing
during charge will add armor to attack (Burns one bar of Meter).
Cancel by Dashing Forward or Backwards.
Shark Strike
+
Rising Trident
+
Sea Sweep
+
Air Attacks
Urchin Kick
Air Stab
Trident Jab
Throws
Forward Throw
+or++
Reverse Throw
or++
Combo Attacks
Seven Seas
,
Aquatic Ace
,,,
Marine Marvel
+,
Tidal Wave
+,,
From The Depths
+,
Huzzah
+,,
Tsunami Slam
,
Atlantean Strength
,,
Orin Origin
+,+
Deep Sea
+,+
Bounce Cancels
For Neptune
,
During a combo, you can burn two bars of Super Meter to cancel the combo and perform a ground bounce and extend the combo.
Whirl Pool
,
During a combo, you can burn two bars of Super Meter to cancel into a wall bounce and extend the combo, or cancel the combo into a level transition.
Special Moves
Trident Rush
Aquaman rapidly attacks with a flurry of trident strikes.
Aquaman can Dash Forwards or Backwards while attacking to advance or retreat.
Meter Burn
Pressing
during Trident Rush will increase the number of strikes.
Aquaman can Dash Forwards or Backwards while attacking to advance or retreat.
From The Deep
Aquaman summons his trident from the depths to strike underneath his opponent.
Meter Burn
Pressing
after From The Deep hits will call down a bolt of lightning that will bounce his opponent and allow for easy juggle follow-ups.
Water Shield
+
Aquaman's Water Shield absorbs attacks and projectiles while
is held.
Aquaman can cancel Water Shield by Dashing Forward or Backwards.
Meter Burn
Pressing
during the Water Shield will trigger a short range explosion of water as the shield bursts, sending the opponent flying back and dealing moderate damage.
Trident Scoop
Trident Scoop hits low and if successful will launch the opponent over Aquaman's head setting up easy juggle follow-ups.
Trident Toss
Aquaman's Trident Toss is a long range projectile that inflicts moderate damage and knocks down on hit.
Super Move
Atlantean Rage
+
Summoning the full fury of the Seven Seas, Aquaman strikes the opponent with Neptune's Trident before summoning a massive tidal wave that engulfs his opponent.
Character Power
Water Of Life
While under the effects of Water of Life, Aquaman recovers from reactions more quickly, allowing him to slip out of combos or attacks more easily.
Water of Life can be activated during a reaction.