during charge will add armor to attack (Burns one bar of Meter).
Cancel by Dashing Forward or Backwards.
If Nuclear Shells are loaded, this attack will inflict increased damage.
Butt Head
+
Lock And Load
+
Hold
to charge attack.
Pressing
during charge will add armor to attack (Burns one bar of Meter).
Cancel by Dashing Forward or Backwards.
If Nuclear Shells are loaded, this attack will inflict increased damage.
Gut Buster
+
Rising Hook
+
Bad Trip
+
Air Attacks
Flying Boot
Space Kick
Dawg Punch
Party Crasher
+
Throws
Forward Throw
+or++
Reverse Throw
or++
Combo Attacks
Mindless Violence
,
Bad Boy
,,
Worthless Scum
,,
Lights Out
,
Hired Gun
,,+
Feetal's Gizz
+,
Disemboweled
+,,+
Skull Rider
,
Game Over
,,
If Nuclear Shells are loaded, this attack will inflict increased damage.
Mister Machete
+,+
Space Dolphins
+,
If Nuclear Shells are loaded, this attack will inflict increased damage.
Rampage
+,,
If Nuclear Shells are loaded, this attack will inflict increased damage.
The Last Czarnian
+,
If Nuclear Shells are loaded, this attack will inflict increased damage.
Bounce Cancels
Lock And Load
,
During a combo, you can burn two bars of Super Meter to cancel the combo and perform a ground bounce and extend the combo.
One-Shot
,
During a combo, you can burn two bars of Super Meter to cancel into a wall bounce and extend the combo, or cancel the combo into a level transition.
Special Moves
Spin Cycle
Spin Cycle is an anti-air grab that spins te opponent rapidly before hurling them across the arena.
Meter Burn
Pressing
during Spin Cycle will extend the number of spins and deal additional damage.
Meter Burn
,
Pressing
and holding
during Spin Cycle will slam the opponent behind Lobo.
Pump Shot
Lobo unloads a high shotgun blast directly into the face of his opponent.
Meter Burn
Pressing
during Pump Shot adds an additional blast for increased damage.
If Nuclear Shells are loaded, this attack will inflict increased damage and knock down.
Mid Pump Shot
,
Lobo unloads a shotgun blast into the midsection of his opponent, staggering them.
Meter Burn
Pressing
during Mid Pump Shot adds an additional blast for increased damage.
If Nuclear Shells are loaded, this attack will inflict increased damage and knock down.
Low Pump Shot
,
Lobo fires a shotgun blast towards the feet of the opponent that must be blocked low.
Meter Burn
Pressing
during the Low Pump Shot adds an additional blast for increased damage.
If Nuclear Shells are loaded, this attack will pop up the victim.
Czarnian Toss
Czarnian Toss is an unblockable throw that hurls the victim into the air, leading to follow-up attacks.
Meter Burn
Pressing
during Czarnian Toss performs a leaping smash that bounces the opponent for additional damage and leading to follow-up attacks.
Space Hook
Lobo attaches his chained hook to his opponent's chest and pulls them towards him before unloading a blast into their chest with a close range shotgun attack.
Meter Burn
Pressing
during Space Hook replaces the shotgun attack with a throw that does increased damage and leaves the opponent close to Lobo.
If Nuclear Shells are loaded, this attack will inflict increased damage.
Meter Burn
,
Pressing
and holding
during Space Hook will slam the opponent behind Lobo.
Low Space Hook
Lobo attaches his chained hook to his opponent's feet with a low attack and pulls them close before delivering a powerful stomp to the face.
Meter Burn
Pressing
during Low Space Hook adds an additional stomp for increased damage.
Hook Charge
Hook Charge begins with a powerful chain strike, embedding Lobo's hook into the ground, leading to a quick shoulder charge.
Meter Burn
Pressing
during Hook Charge does additional damage to the opponent.
Super Move
The Main Man
+
After stunning his victim with a powerful chain strike, Lobo performs a little hit and run with his space hog.
If Nuclear Shells are loaded, this attack will inflict increased damage.
Character Power
Nuclear Shells
Lobo loads Nuclear Shells into his shotgun, augmenting the power and effect of the next attack involving a blast from his firearm.