during charge will add armor to attack (Burns one bar of Meter).
Cancel by Dashing Forward or Backwards.
Quick Trip
+
Downward Slam
+
Hold
to charge attack.
Pressing
during charge will add armor to attack (Burns one bar of Meter).
Cancel by Dashing Forward or Backwards.
Low Punch
+
Flying Fist
+
Shin Kick
+
Air Attacks
Jump Kick
Elbow Drop
Double Down
Throws
Forward Throw
+or++
Reverse Throw
or++
Combo Attacks
Military Leader
,
The Last Days
,,+
Absolute Power
,,
Supreme Ruler
,,,+
Phantom Survivor
,
Impossible
,,
The Hunter
+,
Darkness Reign
+,,
High Command
,
Betrayal
,,
The Glory Of Krypton
,
You Will Fall
,,+
Fallen Kryptonian
+,
I Will Kill You
+,,+
You Are A Fool!
+,,+,
Tyrant
+,,
Fallen General
+,
I Aways Win
+,
Bounce Cancels
Downward Slam
,
During a combo, you can burn two bars of Super Meter to cancel the combo and perform a ground bounce and extend the combo.
Round House
,
During a combo, you can burn two bars of Super Meter to cancel into a wall bounce and extend the combo, or cancel the combo into a level transition.
Special Moves
Side Arm
Zod's Side Arm fires a quick, long range plasma burst.
Meter Burn
Pressing
during Side Arm will unload 2 additional shots.
Kryptonian Rifle
Kryptonian Rifle fires a single, powerful burst of energy that launches the opponent.
Meter Burn
Pressing
during Kryptonite Rifle will fire 2 additional projectile.
Fast Kryptonian Rifle
,
Fast Kryptonian Rifle fires a single, powerful burst of energy that launches the opponent.
Meter Burn
Pressing
during Fast Kryptonite Rifle will fire 2 additional projectile.
Slow Kryptonian Rifle
,
Slow Kryptonian Rifle fires a single, powerful burst of energy that launches the opponent.
Meter Burn
Pressing
during Slow Kryptonite Rifle will fire 2 additional projectile.
(Air) Kryptonian Rifle
Air Kryptonian Rifle fires a single, powerful burst of energy while airborne that launches the opponent.
Meter Burn
Pressing
during Air Kryptonian Rifle will fire 2 additional projectiles at a downward angle.
(Air) Fast Kryptonian Rifle
,
Air Fast Kryptonian Rifle fires a single, powerful burst of energy while airborne that launches the opponent.
Meter Burn
Pressing
during Air Fast Kryptonian Rifle will fire 2 additional projectiles at a downward angle.
(Air) Slow Kryptonian Rifle
,
Air Slow Kryptonian Rifle fires a single, powerful burst of energy while airborne that launches the opponent.
Meter Burn
Pressing
during Air Fast Kryptonian Rifle will fire 2 additional projectiles at a downward angle.
Zod Charge
Zod quickly flies towards his opponent before grabbing and slamming them into the ground.
Meter Burn
Pressing
during Zod Charge will deliver 3 additional hits for increased damage.
(Air) Zid Charge
While in the air, Zod quickly flies towards his opponent before grabbing and slamming them into the ground.
Meter Burn
Pressing
during Air Zod Charge will deliver 3 additional hits for increased damage.
Ground Blast
Ground Blast targets the ground in front of Zod with his heat vision, causing the opponent to stumble back on a successful hit.
Holding
during Ground Blast will charge the blast, increasing damage. At the highest charge it will also launch the opponent.
Cancel by Dashing Forward or Backwards.
Meter Burn
Pressing
during Ground Blast will extend the duration and range of Zod's heat vision blasts as they travel across the ground, inflicting additional damage.
Close Ground Blast
,
Close Ground Blast targets the ground in front of Zod with his heat vision, causing the opponent to stumble back on a successful hit.
Holding
during Close Ground Blast will charge the blast, increasing damage. At the highest charge it will also launch the opponent.
Cancel by Dashing Forward or Backwards.
Meter Burn
Pressing
during Close Ground Blast will extend the duration and range of Zod's heat vision blasts as they travel across the ground, inflicting additional damage.
Far Ground Blast
,
Far Ground Blast targets the ground in front of Zod with his heat vision, causing the opponent to stumble back on a successful hit.
Holding
during Far Ground Blast will charge the blast, increasing damage. At the highest charge it will also launch the opponent.
Cancel by Dashing Forward or Backwards.
Meter Burn
Pressing
during Far Ground Blast will extend the duration and range of Zod's heat vision blasts as they travel across the ground, inflicting additional damage.
Full Ground Blast
,
Full Ground Blast targets the ground in front of Zod with his heat vision, causing the opponent to stumble back on a successful hit.
Holding
during Full Ground Blast will charge the blast, increasing damage. At the highest charge it will also launch the opponent.
Cancel by Dashing Forward or Backwards.
Meter Burn
Pressing
during Full Ground Blast will extend the duration and range of Zod's heat vision blasts as they travel across the ground, inflicting additional damage.
Phantom Strike
Phantom Strike knocks the opponent back with a focused blast of Phantom Zone energy originating from Zod's gauntlet.
Meter Burn
Pressing
during Phantom Strike will trap the opponent is the Phantom Zone until Zod releases them with a powerful strike.
General Parry
General Parry counters most high and overhead attacks with a bone shattering takedown.
Super Move
Galactic Destruction
+
General Zod brutally forces his opponent through the center of the moon before returning them to Earth with a concentrated blast of heat vision energy.
Character Power
Phantom Wraith
General Zod summons a Wraith from the Phantom Zone. Under Zod's control, the Wraith attacks his victim for a short time before returning to the Phantom Zone.
Wraith Slash
Zod commands the Wraith to slash at his opponent.
Wraith Grab
+
Zod commands a Wraith to secure the opponent and deliver a bite before returning to the Phantom Zone.