during charge will add armor to attack (Burns one bar of Meter).
Cancel by Dashing Forward or Backwards.
Twisting Tallon
+
Slashing Claw
+
Linking Talon
+
Hold
to charge attack.
Pressing
during charge will add armor to attack (Burns one bar of Meter).
Cancel by Dashing Forward or Backwards.
Low Strike
+
Wingspan
+
Raven Slash
+
Air Attacks
Perching Pray
Raven's Strife
Raven's Fury
Throws
Forward Throw
+or++
Reverse Throw
or++
Combo Attacks
Midnight
,
Black Rose
,,+
Blood Moon
,,+
Darkness Falls
,,
Phantom Cloak
+,
Tears Of Sorrow
+,
Stonehenge
+,,
Silent Vesper
,
Blackest Night
,,
Twilight's End
+,
Titan Trash
+,,
Forever Dust
+,,,
Second Life
+,,+
Bounce Cancels
Linking Talon
,
During a combo, you can burn two bars of Super Meter to cancel the combo and perform a ground bounce and extend the combo.
Tourniquet
,
During a combo, you can burn two bars of Super Meter to cancel into a wall bounce and extend the combo, or cancel the combo into a level transition.
Special Moves
Empty Void
Empty Void will absorb high and low projectiles, while adding a tiny amount of Super Meter.
Meter Burn
Pressing
after absorbing a projectile will return a more powerful projectile back at the opponent.
Meter Burn
,
Pressing
,
during Dark Void will send the newly generated projectile down from above the opponent's current location.
Soul Crush
Soul Crush is a telekinetic attack that hits from close to mid range, compressing the opponent in a ball of purple energy.
Meter Burn
Pressing
during Soul Crush launches the opponent into the air and allows Raven to follow up with additional attacks.
Singularity
Singularity is a telekinetic attack that hits from close to mid range and lifts the opponent into the air before slamming them to the ground.
Meter Burn
Pressing
during Singularity bounces the opponent into the air and allows Raven to follow up with additional attacks.
Shadow Raven
Shadow Raven is a quick, moderately powerful projectile.
Demon Stance
Event Horizon
Event Horizon is a full screen telekinetic attack that pulls the opponent to Raven where she delivers a powerful blast of energy to knock them away.
Meter Burn
Pressing
after landing the Event Horizon will summon a wicked spectral raven's claw that will hold the opponent, allowing for follow-up attacks or combos.
Negative Mass
Negative Mass is a powerful beam of dark energy that erupts from the ground, knocking down opponents.
Meter Burn
Pressing
on a successful hit will summon a demon minion that leaps from a portal to deliver a powerful uppercut.
Close Negative Mass
,
Close Negative Mass is a powerful beam of dark energy that erupts from the ground, knocking down opponents.
Meter Burn
Pressing
on a successful hit will summon a demon minion that leaps from a portal to deliver a powerful uppercut.
Far Negative Mass
,
Far Negative Mass is a powerful beam of dark energy that erupts from the ground, knocking down opponents.
Meter Burn
Pressing
on a successful hit will summon a demon minion that leaps from a portal to deliver a powerful uppercut.
Full Negative Mass
,
Full Negative Mass is a powerful beam of dark energy that erupts from the ground, knocking down opponents.
Meter Burn
Pressing
on a successful hit will summon a demon minion that leaps from a portal to deliver a powerful uppercut.
(Air) Front Dark Transmission
Air Front Dark Transmission allows Raven to teleport in front of the opponent while in the air.
(Air) Behind Dark Transmission
Air Behind Dark Transmission allows Raven to teleport behind the opponent while in the air.
Front Dark Transmission
Front Dark Transmission allows Raven to teleport in front of the opponent.
Behind Dark Transmission
Behind Dark Transmission allows Raven to teleport behind the opponent.
Super Move
Deadly Sin
+
Raven calls down a powerful pillar of shadow energy directly in front of her that will transport the opponent to another realm where demonic minions will deliver several punishing blows before Raven's father Trigon appears and sends the victim back to reality.
Character Power
Demon Stance
Demon Stance allows Raven to manifest the power of her Soul-Self, which is an ability that replaces and unlocks additional Special Moves for a limited amount of time.