during charge will add armor to attack (Burns one bar of Meter).
Cancel by Dashing Forward or Backwards.
Shattering Cross
+
Lucho Powerpunch
+
Fist Slam
+,
Devastator
+
Hold
to charge attack.
Pressing
during charge will add armor to attack (Burns one bar of Meter).
Cancel by Dashing Forward or Backwards.
Quick Kick
+
Rising Double Fist
+
Fist Trip
+
Air Attacks
Demolish
Crushing
Pulverize
Body Splash
+
Throws
Forward Throw
+or++
Reverse Throw
or++
Combo Attacks
Punching Bad
,
Juiced
,,
Feel The Pain
,,
Bring It
+,
Bitter Taste
+,,
Dead One
,
Final Strike
,,
Secret Six
,
Venom Strength
,,
Knightfall
+,
Master Of Disguise
+,
Veritas Liberat
+,,
Infinite Crisis
+,,
Bounce Cancels
Devastator
,
During a combo, you can burn two bars of Super Meter to cancel the combo and perform a ground bounce and extend the combo.
Thundering Dropkick
,
During a combo, you can burn two bars of Super Meter to cancel into a wall bounce and extend the combo, or cancel the combo into a level transition.
Special Moves
Body Press
Body Press is a close range grab that can hit blocking opponents and delivers a high amount of damage.
Meter Burn
Pressing
after landing a Body Press will follow up with an additional Backbreaker for increased damage.
Raging Charge
Bane travels the full length of the screen in an attempt to deliver a running shoulder charge.
Meter Burn
Pressing
after hitting with the Raging Charge will follow up with an Elbow Drop on the downed opponent for additional damage.
Double Punch
Double Punch performs 2 powerful strikes that are useful for ending combos.
Meter Burn
Pressing
after landing a Double Punch will follow up with a 3rd leaping power punch that inflicts additional damage.
Venom Uppercut
Venom Uppercut is a slow to start up launcher that is easy to tag onto the end of combos.
Meter Burn
Pressing
after landing the Venom Uppercut will deliver a high damage dropkick that sends the opponent flying.
Ring Slam
Ring Slam snatches airborne opponents and performs 1 of 4 different attacks depending on their positioning in the air.
Face Up: Bane tosses the opponent towards the opposite side of the screen.
Face Down: Bane slams the opponent into the ground and slides them to the opposite side of the screen.
Feet Facing Up: Bane grabs the opponent's leg and slams them to the ground.
Feet Facing Down: Bane flips the opponent over to the other side of the screen.
Super Move
Break The Bat
+
After juicing himself with a powerful dose of Venom, Bane attempts an unblockable grab. If successful, Bane delivers a series of crushing blows before finishing them off with a devastating backbreaker that would cripple even the mightiest of heroes.
Character Power
Venom Boost
Bane can dose himself with 1, 2, or 3 levels of Venom, (even while attacking) increasing his overall damage per dose and adding armor to his special attacks.
When the buff wears off Bane will become weakened. While weakened, Bane will inflict less damage, take more damage, and will move at a slower speed. This weakness is intensified based on the amount of Venom used.