during charge will add armor to attack (Burns one bar of Meter).
Cancel by Dashing Forward or Backwards.
Thanagarian Palm
+
Ascension
+
Hold
to charge attack.
Pressing
during charge will add armor to attack (Burns one bar of Meter).
Cancel by Dashing Forward or Backwards.
Low Mace Jab
+
Cloud Nine
+
Vicious Spike
+
Air Attacks
Downward Mace
Falling Star
Descending Meteor
Throws
Forward Throw
+or++
Reverse Throw
or++
Combo Attacks
Mace Smash
,
Morning Star
,,
Meteor Hammer
,
Mace Maximum
,,
Birds Of Prey
,,+
Crashing Nth
+,
Betrayal
+,
Tactical Strike
+,
Short Fuse
,
Thanagarian Strength
,,+
Dawn Star
+,
Golden Age
+,
Heavy Nth
,
Bloody War
,,+
The Old Ones
+,,+
Bounce Cancels
Ascension
,
During a combo, you can burn two bars of Super Meter to cancel the combo and perform a ground bounce and extend the combo.
Great Divine
,
During a combo, you can burn two bars of Super Meter to cancel into a wall bounce and extend the combo, or cancel the combo into a level transition.
Special Moves
Mace Charge
Mace Charge is a very quick flying charge lead by her mace.
Meter Burn
Pressing
during Mace Charge does an additional attack that knocks the opponent to the ground.
(Air) Mace Charge
(Air) Mace Charge is a very quick flying charge lead by her mace.
Hawkgirl can perform her Air Mace Charge while in Soaring Hawk mode.
Meter Burn
Pressing
during Air Mace Charge does an additional attack that knocks the opponent to the ground.
Mace Toss
Mace Toss is a fullscreen projectile that can be delayed by holding
.
Mace Toss can be canceled while delaying by Dashing Forward or Backwards.
Meter Burn
Pressing
during Mace Toss performs a quick shoulder charge towards the opponent.
Up Mace
Hawkgirl can aim her Mace Toss by holding
while holding
.
(Air) Mace Toss
The (Air) Mace Toss is a long range projectile useful for zoning.
Meter Burn
Pressing
after releasing the mace will follow up with a quick shoulder charge.
(Air) Downward Mace Toss
(Air) Downward Mace Toss hurls Hawkgirl's mace towards the ground at an angle.
Meter Burn
Pressing
after releasing the mace will follow up with a quick shoulder charge.
(Air) Heavenward Stomp
+
(Air) Heavenward Stomp is q quick overhead attack that knocks down and is useful for crossing up opponents.
Wing Evade
Wing Evade is a deceptive elusion maneuver that allows Hawkgirl to follow up with three different attacks.
Mace Toss
Pressing
during Wing Evade performs an anti-air Mace Toss.
Kick Flip
Pressing
during Wing Evade performs a quick overhead attack.
Dive Kick
Pressing
during Wing Evade performs a quick dive kick.
Super Move
The Power Of Nth
+
Hawkgirl performs a dashing grab and takes to the skies with her opponent, releasing them to tumble back to the ground (but not before putting a little mace to the face)!
Character Power
Soaring Hawk
Hawkgirl uses the power of Nth metal to initiate her Soaring Hawk flight stance. Hawkgirl is able to navigate while flying and perform additional attacks.
Mace Jab
Pressing
while in Soaring Hawk mode performs a quick jab.
Flip Kick
Pressing
while in Soaring Hawk mode performs a flipping kick.
Double Kick
Pressing
while in Soaring Hawk mode performs a powerful straight kick.
(Air) Fly Up
Pressing
while in Soaring Hawk mode will navigate upward.
(Air) Fly Down
Pressing
while in Soaring Hawk mode will navigate downward.
(Air) Fly Towards
Pressing
while in Soaring Hawk mode will navigate toward the opponent.
(Air) Fly Away
Pressing
while in Soaring Hawk mode will navigate away from the opponent.