during charge will add armor to attack (Burns one bar of Meter).
Cancel by Dashing Forward or Backwards.
Calico Cut
+
Pole Cat
+
Siamese Slam
+
Hold
to charge attack.
Pressing
during charge will add armor to attack (Burns one bar of Meter).
Cancel by Dashing Forward or Backwards.
Whip Trip
+
Sphynx Slice
+
Mad Manx
+
Persian Pounce
+
Air Attacks
Kitty Kicker
Air Whip
Kill Claws
Throws
Forward Throw
+or++
Reverse Throw
or++
Combo Attacks
Plaything
,
Cat Style
,,
Hi Kitty
,
Scratching Post
,,
Tomcat
,+
Cat's Eye
,,+
Toying With
+,
Ball Of Yarn
+,,
Kitty Kitty
+,,,
Crafty
+,
Scaredy Cat
+,,+
Purrfect
+,,+
Whiplash
,+
Curious Cat
,+,
You Kitten Me
,+,
Hellcat
+,
Fur Tail
+,+
Whip Cream
+,+,
Hissing
+,+
Pick Pocket
+,+,
Wildcat
,
Safecracker
,,+
Kitty-Cornered
,,
Bounce Cancels
Siamese Slam
,
During a combo, you can burn two bars of Super Meter to cancel the combo and perform a ground bounce and extend the combo.
Tail Spin
,
During a combo, you can burn two bars of Super Meter to cancel into a wall bounce and extend the combo, or cancel the combo into a level transition.
Special Moves
Cat Claws
Catwoman performs a quick strike that will hit 3 times and launch an opponent.
Meter Burn
Pressing
during Cat Claws will increase the total hits to 5 and bounce the opponent.
Cat Dash
Catwoman performs a quick dashing claw strike that travels through the opponent and crumples them, leaving them open for a follow-up attack or combo.
Meter Burn
Pressing
during Cat Dash will perform an additional Cat Dash and leave the opponent even more vulnerable to follow-up attacks.
Straight Whip
Straight Whip is a quick long range attack that can be used to prevent opponents from getting too close.
Up Whip
Up Whip is a quick long range attack that can be used to prevent opponents from jumping towards her.
High Feline Evade
High Feline Evade allows Catwoman to evade high projectiles and high attacks. When Catwoman successfully evades an attack 1 Scratch will be added to her Character Power.
Low Feline Evade
,
Low Feline Evade allows Catwoman to evade low projectiles and low attacks. When Catwoman successfully evades an attack 1 Scratch will be added to her Character Power.
Cat Stance
Catwoman can quickly enter a low to the ground Cat Stance that is helpful in avoiding attacks.
Catwoman can immediately cancel the Cat Stance with a dash forwards or backwards.
Cartwheel
Performs a backwards cartwheel that knocks the opponent into the air.
Up Whip
Performs an upward whip attack that can be used as an anti-air.
Pounce
Performs a cat pounce that can be used to catch standing or jumping opponents.
Super Move
Nine Lives
+
Catwoman tosses a handful of blinding powder into the face of the opponent and turns her victim into her own personal scratching post.
Character Power
Cat Scratch
Each time Catwoman lands a basic attack she has a chance to have 1 Scratch added to her Scratch Meter.
The chances of a Scratch being awarded increases with each hit of a combo.
Pressing
will perform a damaging combo, with each Scratch adding an additional hit, up to a maximum of 5 hits.