during charge will add armor to attack (Burns one bar of Meter).
Cancel by Dashing Forward or Backwards.
Frozen Cut
+
Ice Spike
+
Glaze
+
Hold
to charge attack.
Pressing
during charge will add armor to attack (Burns one bar of Meter).
Cancel by Dashing Forward or Backwards.
Glacier Kick
+
Low Poke
+
Icepick
+
Sweeping Kick
+
Air Attacks
Flying Sidekick
Dropkick
Downward Axekick
Throws
Forward Throw
+or++
Reverse Throw
or++
Combo Attacks
Ice Cold
,
Freezing Effect
,
Severe Blizzard
,,
Dancing ice
,,+
Frozen Twister
,,,
Cold Blooded
+,
Tempest
+,,
Arctic Frost
+,,
Diamond Dust
+,+
Hailstone
,
Thin Ice
,,
Hailstorm
+,
Freezing Rain
+,
Cold As ice
+,
Bounce Cancels
Glaze
,
During a combo, you can burn two bars of Super Meter to cancel the combo and perform a ground bounce and extend the combo.
Frost Kick
,
During a combo, you can burn two bars of Super Meter to cancel into a wall bounce and extend the combo, or cancel the combo into a level transition.
Special Moves
Frostbite
Frost Bite will parry most High Attacks, leaving Killer Frost safe.
Meter Burn
Pressing
after successfully parrying an attack will leave the opponent frozen and open for a follow-up attack or combo.
Iceberg
Iceberg creates a gust of chilling wind underneath the opponent's location that will freeze into an ice spike, lifting the impaled opponent into the air.
Meter Burn
Pressing
during the Iceberg will increase the size of the spike, holding the victim higher in the air for longer, allowing for easier follow-up attacks to combos.
Flash Freeze
Flash Freeze is an unblockable dashing grab that will freeze and then shatter an opponent, knocking them down and causing moderate damage.
Meter Burn
Pressing
after Flash Freeze connects will leave the victim in their frozen state, allowing for an easy follow-up attack or combo.
Black Ice
Black Ice is a very quick, low hitting slide that pops the opponent up into the air on a successful connect.
Frozen Daggers
Frozen Daggers hurls two razor sharp projectiles at her opponent with fullscreen range.
Super Move
Endless Whiteout
+
Killer Frost targets the opponent's location with a large gust of chilled air. If this blast lands, the opponent is trapped in a spiked ice trap before being pummeled with various deadly ice constructs.
Character Power
Freezing Cold
Killer Frost can charge up her Freezing Cold Power by pressing and holding
. Once fully charged, Killer Frost's attacks will freeze the opponent for a short time on every hit, allowing her to string together attacks that normally would not be possible.
Killer Frost can immediately cancel her Freezing Col Power with a Dash Forwards or Backwards.
Air Dash
or
While in the air, Killer Frost can air dash by tapping